Dedicated server for TMO/TMS/TMN : final release

This is the place where you can find everything related to the dedicated server, control scripts and community tools.

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Vekve Production
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Re: Dedicated server for TMO/TMS/TMN : final release

Post by Vekve Production » 12 May 2009 04:59

"To test if your server (dedicated or ingame) is reachable from internet, you can use this script : http://slig.free.fr/TM/dedicated/tm_srv_tst.php (the test is tcp only, so if your players tell you that your serveur can't be join in udp, then you probably not made things for udp like you done for tcp (about redirections and firewall)."

Xymph
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Re: Dedicated server for TMO/TMS/TMN : final release

Post by Xymph » 12 May 2009 07:10

Vekve Production wrote:"To test if your server (dedicated or ingame) is reachable from internet, you can use this script : http://slig.free.fr/TM/dedicated/tm_srv_tst.php (the test is tcp only, so if your players tell you that your serveur can't be join in udp, then you probably not made things for udp like you done for tcp (about redirections and firewall)."
Oh, that. This script still works fine for my TMN server, so your firewall etc. just prevent it from seeing yours. Open the right ports, this has been discussed a million times on these forums, so just read/search around for more info.
Developer of XASECO for TMF/TMN ESWC & XASECO2 for TM²: see XAseco.org
Find your way around the Mania community from the TMN ESWC hub, TMF hub, TM² hub, and SM hub

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Calinstelistu
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Re: Dedicated server for TMO/TMS/TMN : final release

Post by Calinstelistu » 29 Sep 2011 20:01

But from tmsx...

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Slig
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Re: Dedicated server for TMO/TMS/TMN : final release

Post by Slig » 29 Sep 2011 21:37

At worst the indicated script won't recognize the right game, but will indicate that "something" is reachable at the indicated ip:port.

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