Great work there! I've also played this game for yeeeaaars and only in the past week have I jumped into the pit of chaos
Modding is not all that hard, but it's not all that easy...
One tip for you (when working between TM and an image editing program):
TM keeps a cache of files once a mod is loaded.
To clear the cache you either have to restart the game, or load a different mod
To save time here, keep both open!
Create TWO *.zip files of your mod, for example; 'workshop1.zip' and 'workshop2.zip'
-save to 'workshop1', export to zip
-(in TM) load 'workshop1'
-edit image, again...
-save to 'workshop2', export to zip
-(in TM) load 'workshop2'
I, uh, hope that makes sense.
Make sure your zip files go to the 'Mod' folder in your MyDocs game folder.
Now, I'm still looking for definitive answers about moding the MOODS. I'm busy playing around with it and nothing is changing. Gad-daym... Anyone know what's going on with those files and how to make a difference... Let's be the change we want to see
Another thing... from what I've read so far, it sounds like most, if not all of the *D.dds, or 'Dynamic' files (the ones that actually look like the game) should be saved with 1 alpha channel??? very confusing.
Early days for me. Once I learn more I'll share what I've learned