Game needs reboot for client to see mod correctly

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wheelbarrow operator
wheelbarrow operator
Posts: 16
Joined: 12 Oct 2008 18:43
Owned TM-games: all of them
Location: oregon

Game needs reboot for client to see mod correctly

Post by SN.Wolf » 16 Oct 2008 23:24

I just finnished up a beta mod called Shewolf's Glass Castle where there is a lot of transparencies (Roads Inflatable ect...)
in the mod.

When i load it local there is no problem,Then when i embed the url for the client in the gbx they download with no problem and all textures show fine but the transparencies are showing black instead of clear.

After client reboots game the transparencies all show fine.

Any way to get around this reboot of game to show the mod correctly?

Thanks for any ideas.

A peak of the mod can be seen here-->>

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