My first Skin in Photoshop

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Shocuda
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My first Skin in Photoshop

Post by Shocuda » 21 Apr 2008 23:44

I've Finally made my first skin using Photoshop. I never really liked the in game editor, so I decided to make my own. It is a recolored and slightly tweaked version of the "Other" Skin.
The Wheels and Tires were done by me. The wheels, however didn't turn out proper, and will be scrubbed later, but they're supposed to be 5Zigen Gravis1 Rims.


Pics:
Image
Image
Image
Image

Dunno whether or not I should Strip off the name and such and make it a public release just yet, but for now, I'll take some R&C.

On a side note, Is there a way to fix the Mirroring on the wheels and tires? One one side, the Bridgestone is fine, but on the other, it's mirrored.

forsakenjk4
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Re: My first Skin in Photoshop

Post by forsakenjk4 » 23 Apr 2008 12:53

nice one
cant w8 till i learn to do that cause i :lovetm

Shocuda
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Re: My first Skin in Photoshop

Post by Shocuda » 23 Apr 2008 19:02

Learn to do what? All of that was made in Illustrator, then brought over in Photoshop resized and redone.

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Runningman
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Re: My first Skin in Photoshop

Post by Runningman » 23 Apr 2008 20:51

try to replicate the alpha channel for the details to match the orginal stadium car. your tires are way to shiney (meaning the alpha channel is probably all white)

anyway nice layerz
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Shocuda
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Re: My first Skin in Photoshop

Post by Shocuda » 24 Apr 2008 04:58

Runningman wrote:try to replicate the alpha channel for the details to match the orginal stadium car. your tires are way to shiney (meaning the alpha channel is probably all white)

anyway nice layerz
Yeah it is. It wouldn't let me save with a 5th Channel, or even overwriting it even with the original Alpha.

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Retodon8
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Re: My first Skin in Photoshop

Post by Retodon8 » 24 Apr 2008 21:28

A fifth channel?
I thought it was just the regular texture (which Photoshop can show as R, G, and B channels), and the alpha channel.
(I don't have Photoshop here, so I can't check right now.)
Shocuda wrote:Learn to do what?
Learn to skin, obviously.
Well, I think it was obvious.
If he now says he meant something completely of course I'll look like a fool, but meh! :)
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Runningman
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Re: My first Skin in Photoshop

Post by Runningman » 24 Apr 2008 21:35

"to many layer(s)" right?

i get that on some files(like over 50mb psd detail files). just save it as a targe (.tga) 32bit with an alpha to the desktop, then open that .tga in ps and then save it as the .dds

so you can make an alpha channel in the main file now :)
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Re: My first Skin in Photoshop

Post by S|Lv3R » 25 Apr 2008 00:01

i have the same problem here while trying to create a new alpha channel..

not too many layers, but too many channels: RGB, R, G, B and Alpha.. thats 5, and the .dds plugin throws an error..
Image

Image

Shocuda
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Re: My first Skin in Photoshop

Post by Shocuda » 26 Apr 2008 06:41

Layers aren't the issue. All of them are compressed to one and saved off, but even if I just edit the surface layers and save, it Says it cannot save because theres too many channels. (RGB, Red, Green, Blue, Alpha 1)

EDIT: A new question. I've been starting to update, redo, and create ads of my own for courses. Does anybody know the directory to the Black TMN Logo on the dirt Overpass and the Yellow Nadeo Band on the Checkpoints/Start/Finish points?

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Re: My first Skin in Photoshop

Post by Runningman » 26 Apr 2008 21:07

not the thing in program files, think its in my docs where the cars are
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Re: My first Skin in Photoshop

Post by Shocuda » 26 Apr 2008 22:56

I found the one for the ones for the TM logos in Turns, walls, and the logos on the white buildings, they're in the same folder as the pieces for the Stadium, Flags, etc. in GameData\Stadium\Media\Texture\Image, but I still cannot find the Yellow Nadeo Bands, and the black logo on the overpass

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Re: My first Skin in Photoshop

Post by UKFC»ACE » 27 Apr 2008 15:39

The 'too many channels' error does have to do with layers in photoshop. To fix go to Layers menu and select 'Flatten image'.

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Re: My first Skin in Photoshop

Post by Mr_MAO » 27 Apr 2008 15:58

Is it possible to make skins in Gimp too?
Want tutorials? Go to http://tutorials.tm-creative.org/ before posting a new thread, please!

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Re: My first Skin in Photoshop

Post by UKFC»ACE » 27 Apr 2008 16:26

Yes it is but I think you need a .dds plugin which you can find on the Gimp forums. Also there is a free and I hear quiet brilliant program called Paint.NET available at http://www.getpaint.net/

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Re: My first Skin in Photoshop

Post by Mr_MAO » 27 Apr 2008 18:17

Oh, thanks! I have to try to make skins with a photoshop, looks like the result often is nicer than with the Trackmania Painter :P
Want tutorials? Go to http://tutorials.tm-creative.org/ before posting a new thread, please!

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