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 Post subject: XASECO (TMN/TMF) v1.16
PostPosted: 26 Jul 2013 17:55 
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Pit Crew
Pit Crew

Joined: 19 Aug 2007 13:58
Posts: 5631
Owned TM-games: TMN, TMU, TMF, TM²
Never say never again. :D While another XAseco release after last year's v1.15b was indeed very unlikely, I realized after the XAseco2 v1.03 update that this contained a fair number of improvements which would also benefit XAseco. So this v1.16 update was completed some time ago, waiting for a planned Dedimania update that is however taking longer than anticipated. Thus I decided to release v1.16 now, and can say that another XAseco update is actually rather likely, later this year, and will probably be mandatory for Dedimania as well. Go figure. :wink:

This update adds two new checkpoint times commands, a new configuration option to control whether or not the maps list cache is cleared at the start of each track, recent improvements in supporting classes, a Dedimania-related simplification, and more. Here are the complete release notes:

New features and other changes in the v1.16 release of XASECO:

    * new /cptms command to display the checkpoint times (if available, as they're only being stored since v1.06) for all local records on the current track, as a complement to /sectms
    * new /dedicptms command to display the checkpoint times for all Dedimania records on the current track, as a complement to /dedisectms
    * added the Countable interface to the TMXInfoSearcher class
    * removed the <max_recs> setting from dedimania.xml to insure that only the Server and player MaxRank values from the Dedimania master server are used, and to avoid confusion
    * resetting the challenges list cache at the start of each challenge is now configurable via new rasp.settings.php setting $reset_cache_start (default: true)
    * the PHP memory limit for XASECO2 is no longer set to 50 MB but to 128 MB (the PHP default) unless it is already at least that size (thanks Electron)
    * updated the GBXDataFetcher module to the latest version
Bug fixes in the v1.16 release of XASECO:

    * when a map isn't in the database yet, in some situations its name could be stored with stripped colors/formatting -- fixed

As always, check these installation notes:

    Important:

    * To register your server with the central Dedimania database, you must copy the login and password values in the <masterserver_account> section from your server's dedicated.cfg (TMN) or dedicated_cfg.txt (TMF) file into the corresponding section of the dedimania.xml file, and add the 3-character nation abbreviation. Instead of the password you can also use the community code for your server by using the server login/password on the official site for your game (TMO/TMS/TMN) or on this page for TMF.
    * Open port 8002 on your firewall/router for communication with the central Dedimania server.
    * In the zip file, all *.XML and *.PHP config files are now located inside the newinstall/ directory. This means that you can (and have to) unzip the download and replace all the PHP code files, without worrying about overwriting your customized config files. However, for every XML/PHP config file that was updated (see above), you must replace your version with the one from the newinstall/ directory, or compare them and add any new/changed configuration settings to your version to insure the system remains working correctly.
    * For a new installation, go into the newinstall/ directory and move all *.XML files into the main directory (next to aseco.php), all *.PHP files into the includes/ directory, and Aseco.bat|Aseco.sh|AsecoF.sh also into the main directory.

Download it from http://www.gamers.org/tmn/ .

Enjoy,
Xymph

_________________
Developer of XASECO for TMF/TMN ESWC & XASECO2 for TM²: see XAseco.org
Find your way around the Mania community from the TMN ESWC hub, TMF hub, TM² hub, and SM hub


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 Post subject: Re: XASECO (TMN/TMF) v1.16
PostPosted: 13 Aug 2013 16:38 
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road tourist
road tourist
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Joined: 16 Oct 2006 13:47
Posts: 82
Owned TM-games: TMO TMN TMNF TMUF
Thank You!

:3

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Team --> Mecha:Team (Forum)
Server TM1 Stadium --> Mecha:Base tmtp://#join=lvlao_server
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 Post subject: Re: XASECO (TMN/TMF) v1.16
PostPosted: 17 Aug 2013 00:22 
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TM-Patrol
TM-Patrol
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Joined: 01 Dec 2007 18:04
Posts: 1845
Location: London, England
Owned TM-games: TMN, TMUF, TM Wii
Been away for well over a year and I see i've got some updating to do! Still on v1.14.... let's see if I can do this first time without breaking anything :wink:

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 Post subject: Re: XASECO (TMN/TMF) v1.16
PostPosted: 11 Nov 2013 21:05 
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smooth traffic navigator
smooth traffic navigator

Joined: 16 Oct 2010 20:45
Posts: 226
Location: Germany
Owned TM-games: TMN! TMF
hi xymph

if i try to download http://www.gamers.org/tmn/xaseco_116.zip via wget i get 403 forbidden.
with user agent spoof it does work, is there a reason for that?

Code:
wget http://www.gamers.org/tmn/xaseco_116.zip -U "Mozilla/5.0 (Windows NT 6.1; rv:17.0) Gecko/20100101 Firefox/17.0"


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 Post subject: Re: XASECO (TMN/TMF) v1.16
PostPosted: 11 Nov 2013 21:27 
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Pit Crew
Pit Crew

Joined: 19 Aug 2007 13:58
Posts: 5631
Owned TM-games: TMN, TMU, TMF, TM²
TheBigG wrote:
if i try to download http://www.gamers.org/tmn/xaseco_116.zip via wget i get 403 forbidden.
with user agent spoof it does work, is there a reason for that?

Of course.

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Developer of XASECO for TMF/TMN ESWC & XASECO2 for TM²: see XAseco.org
Find your way around the Mania community from the TMN ESWC hub, TMF hub, TM² hub, and SM hub


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 Post subject: Re: XASECO (TMN/TMF) v1.16
PostPosted: 06 Dec 2013 22:45 
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pedestrian
pedestrian
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Joined: 28 Oct 2009 10:34
Posts: 7
Location: Germany
Owned TM-games: TMUF,TM2
Manialink(s): bestnoob
Awesome =) Thank you.

But there is a problem @ 06.12.2013

Most of the gamers.org Downloads are not working.
And most of the Plugins in Plugin section are outdated.
(but there are also the right Author Links, so its easy to find the recent versions.)

Best regards

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Meine TMForever Strecken

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 Post subject: Re: XASECO (TMN/TMF) v1.16
PostPosted: 07 Dec 2013 09:18 
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Pit Crew
Pit Crew

Joined: 19 Aug 2007 13:58
Posts: 5631
Owned TM-games: TMN, TMU, TMF, TM²
BestNoob wrote:
Most of the gamers.org Downloads are not working.
And most of the Plugins in Plugin section are outdated.
(but there are also the right Author Links, so its easy to find the recent versions.)

Don't double post, but read the reply to your previous one. :roll:

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Developer of XASECO for TMF/TMN ESWC & XASECO2 for TM²: see XAseco.org
Find your way around the Mania community from the TMN ESWC hub, TMF hub, TM² hub, and SM hub


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 Post subject: Re: XASECO (TMN/TMF) v1.16
PostPosted: 11 Dec 2013 20:42 
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pedestrian
pedestrian

Joined: 05 May 2008 15:50
Posts: 8
Owned TM-games: TMn
Hmm.. Is there an alternative link? Didn´t really understand how I was supposed to open the gamers.org website.

Also what is the difference between xaseco and aseco?


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 Post subject: Re: XASECO (TMN/TMF) v1.16
PostPosted: 11 Dec 2013 23:08 
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Pit Crew
Pit Crew
User avatar

Joined: 31 Aug 2009 19:38
Posts: 1304
Location: Germany
Owned TM-games: TMF, TM2C/S/V, SM
Manialink(s): undef, tmkarma
krillecross wrote:
Hmm.. Is there an alternative link? Didn´t really understand how I was supposed to open the gamers.org website.


See http://www.tm-forum.com/viewtopic.php?p=211736#p211736

krillecross wrote:
Also what is the difference between xaseco and aseco?


XAseco is a fork from Aseco from Xymph, Aseco is very old.

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Developer of various plugins for XAseco/XAseco2 and MPAseco,
like Records-Eyepiece, TM-Karma, Alternate Scoretable...
Visit my Lab: www.undef.name

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» TM2 Canyon
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 Post subject: Re: XASECO (TMN/TMF) v1.16
PostPosted: 11 Dec 2013 23:55 
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pedestrian
pedestrian

Joined: 05 May 2008 15:50
Posts: 8
Owned TM-games: TMn
Thank you really much for your reply undef! Sorry for my bad research.. Haven´t run an xaseco server for ... 5 years or so :/ Still no excuse for bad research.


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 Post subject: Re: XASECO (TMN/TMF) v1.16
PostPosted: 12 Dec 2013 07:23 
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road tourist
road tourist

Joined: 21 Apr 2013 11:01
Posts: 83
Location: Germany/Rhineland-Palatinate
Owned TM-games: All except TMO
Manialink(s): im
If i remember right, xaseco is based on aseco 0.6 or so. The latest Aseco 2.2.0c is awesome. There are just no Plugins, but the Core ... as already said: awesome :)


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 Post subject: Re: XASECO (TMN/TMF) v1.16
PostPosted: 07 Mar 2014 10:50 
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wheelbarrow operator
wheelbarrow operator

Joined: 24 Nov 2007 12:31
Posts: 17
Owned TM-games: TMO
hi Xymph
I have a problem.
I want to change /add track command, defoult download folder "Challenges/TMX" change "Challenges/Me_Server"
on this issue, please help... Thx
bad english sory :(


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 Post subject: Re: XASECO (TMN/TMF) v1.16
PostPosted: 07 Mar 2014 19:37 
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smooth traffic navigator
smooth traffic navigator

Joined: 16 Oct 2010 20:45
Posts: 226
Location: Germany
Owned TM-games: TMN! TMF
open includes/rasp.settings.php and change it at
Code:
$tmxdir = 'Challenges/TMX';
$tmxtmpdir = 'Challenges/TMXtmp';
to whatever you want


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 Post subject: Re: XASECO (TMN/TMF) v1.16
PostPosted: 07 Mar 2014 20:46 
Offline
wheelbarrow operator
wheelbarrow operator

Joined: 24 Nov 2007 12:31
Posts: 17
Owned TM-games: TMO
TheBigG wrote:
open includes/rasp.settings.php and change it at
Code:
$tmxdir = 'Challenges/TMX';
$tmxtmpdir = 'Challenges/TMXtmp';
to whatever you want


thanx :3


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 Post subject: Re: XASECO (TMN/TMF) v1.16
PostPosted: 12 May 2014 14:59 
Offline
smooth traffic navigator
smooth traffic navigator

Joined: 16 Oct 2010 20:45
Posts: 226
Location: Germany
Owned TM-games: TMN! TMF
hello,

is there a debug option to see which plugin does cause lag to XAseco?


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