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 Post subject: Re: XASECO2 (TM²) v1.03
PostPosted: 20 Jul 2014 18:22 
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sunday driver
sunday driver

Joined: 29 Jul 2006 11:53
Posts: 67
oh, I didnt saw the new version, was unexpected so short after the other one.

The server runs in TM2Stadium, Timeattack mode,

I restarted the older server-dedicated version again and everyting is fine (30.04.2014),
I made these fetch updates manually and I hope I can add new maps from MX now, atm it worked,

Just Im wondering, why others hadnt this problem, so it must be a problem with my folders or something.
So I will use the older version until it works fine.

thanks for your help!
RT


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 Post subject: Re: XASECO2 (TM²) v1.03
PostPosted: 04 Oct 2014 09:27 
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speedy pilot
speedy pilot

Joined: 12 Mar 2011 00:44
Posts: 331
Owned TM-games: TMN, TMU, TMF,TM2all
I have some problems with dedimania :

I was driving a map yesterday and managed to get dedi time nr2 , I wanted dedi 1 so I restarted the map.

The dedi time 2 was saved ( its still there even after a day ) so I started driving and did get dedi time 1.
I succeded so I left de server.

The next day I was looking on MX and saw that my dedi 2 is still there.
It should be a dedi 1.

So I went to the server and juked the map , and yes somehow it did not saved my dedi 1 , the local shows that it was a dedi 1.

Why is it that sometimes dedis are not saved ?

It was the same map , already have done that temp fix.
But it should work cause dedi 2 is still there.


Some one up for a suggestion ?


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 Post subject: Re: XASECO2 (TM²) v1.03
PostPosted: 14 Oct 2014 16:41 
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speedy pilot
speedy pilot

Joined: 12 Mar 2011 00:44
Posts: 331
Owned TM-games: TMN, TMU, TMF,TM2all
Xymph not active anymore ?


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 Post subject: Re: XASECO2 (TM²) v1.03
PostPosted: 14 Oct 2014 20:07 
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Pit Crew
Pit Crew

Joined: 19 Aug 2007 13:58
Posts: 5631
Owned TM-games: TMN, TMU, TMF, TM²
weasel wrote:
Xymph not active anymore ?

As little as I can get away with. :D

_________________
Developer of XASECO for TMF/TMN ESWC & XASECO2 for TM²: see XAseco.org
Find your way around the Mania community from the TMN ESWC hub, TMF hub, TM² hub, and SM hub


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 Post subject: Re: XASECO2 (TM²) v1.03
PostPosted: 14 Oct 2014 20:45 
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speedy pilot
speedy pilot

Joined: 12 Mar 2011 00:44
Posts: 331
Owned TM-games: TMN, TMU, TMF,TM2all
So , no comment for dedimania thingy ? a few post earlier.


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 Post subject: Re: XASECO2 (TM²) v1.03
PostPosted: 18 Oct 2014 08:37 
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speedy pilot
speedy pilot

Joined: 12 Mar 2011 00:44
Posts: 331
Owned TM-games: TMN, TMU, TMF,TM2all
Could the last updates effect Xaseco2 ?

/history does not work normally.
It only shows the map that is now playing.

So /prev also does not work.

Xaseco problem or database ?


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 Post subject: Re: XASECO2 (TM²) v1.03
PostPosted: 19 Oct 2014 09:42 
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speedy pilot
speedy pilot

Joined: 12 Mar 2011 00:44
Posts: 331
Owned TM-games: TMN, TMU, TMF,TM2all
I think I found the problem : Jukebox buffer size.


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 Post subject: Re: XASECO2 (TM²) v1.03
PostPosted: 14 Nov 2014 04:24 
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smooth traffic navigator
smooth traffic navigator

Joined: 16 Oct 2010 20:45
Posts: 226
Location: Germany
Owned TM-games: TMN! TMF
hi,
since dedimania is broken in tm2 with all the different amounts of possible dedimania records, is it possible to modify the dedimania plugin in a way to display, if dedicps is enabled, the time of the last possible to reach dedimania record, so on basic setup 15? Because dedicp and so on is useless atm. Because if there is a donator that have rank 98 with 2 mins rec on a 30 sec track, you don't play against this time, you play against dedimania rec 15.


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 Post subject: Re: XASECO2 (TM²) v1.03
PostPosted: 15 Feb 2015 23:02 
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happy cruiser
happy cruiser
User avatar

Joined: 07 Jun 2007 14:52
Posts: 160
Owned TM-games: TMU
Hi there ;-)
After setting up a Trackmania 2 test server I think i have stumbled upon a small but quite annoying bug: The autotime plugin would sometimes work and sometimes it would not. Having debugged around a bit i think I figured out why:

if <mintime>4.5</mintime> has decimals the calculation will convert it to float. But the method used to change it expects an integer.

var_dump($newtime) (with decimals)
float(270000)

var_dump($newtime) (without decimals)
int(240000)

A quick fix is to set the type to integer before the addcall:

settype($newtime,'integer');
$aseco->client->addcall('SetTimeAttackLimit', array($newtime));

Btw very nice work with both xaseco and xaseco2. You have come a way since i was last around :-)

Regards


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 Post subject: Re: XASECO2 (TM²) v1.03
PostPosted: 02 Jun 2016 04:04 
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highway camper
highway camper

Joined: 02 Jun 2016 03:59
Posts: 1
Owned TM-games: TM²
Hello,
I would like to download xaseco2 but every link is dead. Looks like because gamers.org is down?
Could anyone upload the version they downloaded (or maybe there is already a link for it somewhere but I didn't found anything)?

Please help me :)


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 Post subject: Re: XASECO2 (TM²) v1.03
PostPosted: 02 Jun 2016 07:49 
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Pit Crew
Pit Crew

Joined: 19 Aug 2007 13:58
Posts: 5631
Owned TM-games: TMN, TMU, TMF, TM²
ShellMaster wrote:
Looks like because gamers.org is down?

It was, I restarted Apache just now.

ShellMaster wrote:
Could anyone upload the version they downloaded (or maybe there is already a link for it somewhere but I didn't found anything)?

No need, just be patient when this happens, an incident like this never lasts long.

_________________
Developer of XASECO for TMF/TMN ESWC & XASECO2 for TM²: see XAseco.org
Find your way around the Mania community from the TMN ESWC hub, TMF hub, TM² hub, and SM hub


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 Post subject: Re: XASECO2 (TM²) v1.03
PostPosted: 12 Jul 2016 18:57 
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highway camper
highway camper

Joined: 12 Jul 2016 18:50
Posts: 4
Owned TM-games: TM2S, TMU, TMN
Please Update the Plugin "Plugin.Localdatabase.php" for Php7.0 they have removed the "mysql_connect" function


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 Post subject: Re: XASECO2 (TM²) v1.03
PostPosted: 12 Jul 2016 20:20 
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Pit Crew
Pit Crew

Joined: 19 Aug 2007 13:58
Posts: 5631
Owned TM-games: TMN, TMU, TMF, TM²
Zerbröseler wrote:
Please Update the Plugin "Plugin.Localdatabase.php" for Php7.0 they have removed the "mysql_connect" function

viewtopic.php?p=229039#p229039

_________________
Developer of XASECO for TMF/TMN ESWC & XASECO2 for TM²: see XAseco.org
Find your way around the Mania community from the TMN ESWC hub, TMF hub, TM² hub, and SM hub


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 Post subject: Re: XASECO2 (TM²) v1.03
PostPosted: 17 Jan 2017 17:01 
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pedestrian
pedestrian

Joined: 16 Sep 2014 09:08
Posts: 10
Location: Poland
Owned TM-games: TMUF, TM2
Hey. I have problem with xaseco2 on TM2 stadium.

Xaseco2 doesn't send the dedimania records :(

I bought 40 dedi and edit dedimania.xml
Code:
<!-- so typically this is the same as your Server MaxRank -->
      <limit_recs>40</limit_recs>


And nothing :(

Please help :? :ftw:

Now i create servers with fast 4.0.0t becouse fast send dedimania records and all is ok.

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