[XASECO] Plugin: Vote Manager 1.0.0 (UPDATE)

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[XASECO] Plugin: Vote Manager 1.0.0 (UPDATE)

Post by undef.de » 15 Jan 2012 13:09

Vote Manager

This Plugin allows the Admin to limit the voting requests, so that the (new) Players can not start a rejected vote again and again. A restart vote for a Map did not restart as soon as the vote passed, the restart is delayed until the end of the Race. If a restart vote passed and a Player want to start a skip vote, then this is rejected.

Within the Widget everybody can easily see the state of the current vote. There is a line inside, which marks the ratio to reach for a successfully vote.

The clicks on "pass" or "cancel" at the AdminPanel are supported and start the related handling. The original "CallVoteRatios" and "CallVoteTimeOut" are restored at the event "onShutdown".

Supported CallVotes
  • ChallengeRestart
  • NextChallenge
Supported Gamemodes
  • Rounds
  • TimeAttack
  • Team
  • Laps
  • Cup
  • Stunts
For more Information, Screenshots, Documentation and Downloads, please visit the related Site at my Labs:
http://www.undef.name/XAseco1/Vote-Manager.php
Last edited by undef.de on 21 Jul 2016 19:44, edited 12 times in total.
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Re: [XASECO] Plugin: Vote Manager 0.9.1 (UPDATE)

Post by undef.de » 16 Jan 2012 17:47

Just wanna say: There is an update out there... see the related Site at my Labs.
Last edited by undef.de on 23 Sep 2013 22:06, edited 1 time in total.
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Re: [XASECO] Plugin: Vote Manager 0.9.1 (UPDATE)

Post by Kripke » 16 Jan 2012 18:33

nice plugin, the delayed restart, is this the same like a "replay a track" ?^^
(maybe I should install this on my server to test it^^..)
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Re: [XASECO] Plugin: Vote Manager 0.9.1 (UPDATE)

Post by undef.de » 16 Jan 2012 18:50

Kripke wrote:nice plugin, the delayed restart, is this the same like a "replay a track" ?^^
Yes, it´s like the "queue the track for replay" from the AdminPanel.
Kripke wrote: (maybe I should install this on my server to test it^^..)
For sure. ;)
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Re: [XASECO] Plugin: Vote Manager 0.9.2 (UPDATE)

Post by undef.de » 21 Jan 2012 11:37

Just wanna say: There is an update out there... see the related Site at my Labs.
Last edited by undef.de on 23 Sep 2013 22:06, edited 1 time in total.
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Re: [XASECO] Plugin: Vote Manager 0.9.2 (UPDATE)

Post by Kripke » 24 Jan 2012 12:37

I like this plugin but I have a problem, I can't start a vote in roundmode in TMUF. If I write /skip or /res, then happens nothing..^^
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Re: [XASECO] Plugin: Vote Manager 0.9.2 (UPDATE)

Post by undef.de » 24 Jan 2012 16:28

Just wanna say: There is an update out there... see the related Site at my Labs.

Thanks Kripke!
Last edited by undef.de on 23 Sep 2013 22:07, edited 1 time in total.
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Re: [XASECO] Plugin: Vote Manager 0.9.3 (UPDATE)

Post by weasel » 24 Jan 2012 17:12

Hi Undef.

Nice plugin but :
Since I installed this ( and disabled jfreu and rasp_votes , installnotes )
I do not see drivers coming and leaving server in chat.

Is this normal ???

Phantom :)

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Re: [XASECO] Plugin: Vote Manager 0.9.3 (UPDATE)

Post by undef.de » 24 Jan 2012 17:17

weasel wrote: Since I installed this ( and disabled jfreu and rasp_votes , installnotes )
I do not see drivers coming and leaving server in chat.

Is this normal ???
Yes, that was handled by "jfreu.plugin.php", but you can activate "jfreu.lite.php" to have this feature back. I´ll include a note into my Install, thanks!
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Re: [XASECO] Plugin: Vote Manager 0.9.3 (UPDATE)

Post by Kripke » 24 Jan 2012 17:53

Nice, it works, but now... look this! ^^

Image

This happens when you restarted a map and after the restart you want like to skip^^..

Edit: The Callvotes from the dedicated server are not disabled if I restart aseco, bug or normal?^^
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Re: [XASECO] Plugin: Vote Manager 0.9.3 (UPDATE)

Post by Xymph » 24 Jan 2012 19:42

A little off-topic, but I noticed something in that message. For comparisons, it's "than" rather than "then". :wink:
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Re: [XASECO] Plugin: Vote Manager 0.9.3 (UPDATE)

Post by undef.de » 24 Jan 2012 19:59

Xymph wrote:A little off-topic, but I noticed something in that message. For comparisons, it's "than" rather than "then". :wink:
Not much off-topic... changed, thanks!
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Re: [XASECO] Plugin: Vote Manager 0.9.3 (UPDATE)

Post by undef.de » 24 Jan 2012 20:15

Kripke wrote:Nice, it works, but now... look this! ^^

Image

This happens when you restarted a map and after the restart you want like to skip^^..
Thanks for notice, i have updated my Plugins without any changes at the version.
Kripke wrote: Edit: The Callvotes from the dedicated server are not disabled if I restart aseco, bug or normal?^^
The buttons are looking that they are enabled, but if you try to start a vote, then the dedicated server reject it. And that´s normal. ;)
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Re: [XASECO] Plugin: Vote Manager 0.9.3 (UPDATE)

Post by Kripke » 25 Jan 2012 18:08

Sry, but the Callvote aren't disabled, I can vote normal and with your plugin.

If I use <disable_callvotes>true</disable_callvotes> then are all Callvotes disabled, but I want still allow kick/ban vote

If I use <disable_callvotes>false</disable_callvotes> then I can take all callvotes, included your plugin too..^^
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Re: [XASECO] Plugin: Vote Manager 0.9.3 (UPDATE)

Post by undef.de » 25 Jan 2012 19:10

Kripke wrote:Sry, but the Callvote aren't disabled, I can vote normal and with your plugin.

If I use <disable_callvotes>true</disable_callvotes> then are all Callvotes disabled, but I want still allow kick/ban vote

If I use <disable_callvotes>false</disable_callvotes> then I can take all callvotes, included your plugin too..^^
Yes, found it... i should not copy 'n paste from the TM2 to the TMF port, because "RestartMap" != "ChallengeRestart", also "0.1" did not disable the related votes (only -1 does this)... hell... i need to keep my eyes open... :grmblz:

Wait a moment, i release the fixed version shortly, all tests done. :1
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