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 Post subject: [Xaseco] TeamRace v 0.56 (9.3.2011)
PostPosted: Thu Feb 24, 2011 4:01 pm 
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smooth traffic navigator
smooth traffic navigator

Joined: Fri Jul 03, 2009 12:24 am
Posts: 210
Owned TM-games: TMUF
TeamRace
version 0.56 by Mikey & ρħǥ Reaby


Operation
When enabled TeamRace uses a Team Select period (either warmup or timed) for the purpose of allowing all players to select a team to join. Then normal game mode is played by all players with the teamrace having no effect. Then at the end screen team results are displayed instead of the normal individual results, with players listed in their teams with individual score and the Team average score which the results are based on.

Penalties are applied in
* Time attack of twice the winning time for zero times.
* in laps of treble the winning time for zero times.
* laps of twice the average checkpoint time of the winning time for every incomplete checkpoint.

Configuration
Edit teamrace.xml, configuration options for:
Number of teams,
Number of players,
Warmup duration when using teamrace (when team race is enabled)
Warmup duration for normal play (when team race is disabled)
Select team timer (when not using warmup)
If Team locking is allowed
To Force a toggle of Fufi record widgets or not when teamrace is enabled
Team names

Usage
The command for controlling the TeamRace plugin is 'teamrace' followed by sub commands:
on - enables teamrace mode (admin only)
off - disables teamrace mode (admin only)
name - rename the team you are a member of (during warmup only)
lock - lock a team you are a member of to not allow anyone to join (during warmup only)
warmup - set the warmup duration for the current game mode (0,1,2)

Limitations
Do not use autoqueue plugin inconjunction with teamrace.
Team selection is displayed on the right side of the screen and will overlap fufi records widgets, so either move the widets to the left side only, use the Force Toggle in the xml config, or disabled them.
Warmup does not work in stunts, so set the plugin to warmup 0 for stunts!

Thanks
To all who helped testing the plugin.

Changelog
0.54
+ In-game help added
+ Changes for manialink IDs (should work better with relayrace)
0.55
+ fast fix for competition mode
0.56
+ fixes for compatibility with relayrace

Download
to download, click folloing link: TeamRace 0.56


Last edited by reaby on Wed Mar 09, 2011 3:57 pm, edited 7 times in total.

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 Post subject: Re: [Xaseco] TeamRace v 0.50 (24.2.2011)
PostPosted: Thu Feb 24, 2011 4:51 pm 
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speedy pilot
speedy pilot

Joined: Thu Apr 05, 2007 11:09 am
Posts: 380
Location: Germany
Saw it on mikey's server lately and it seems to work quite good. Nice job you two.


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 Post subject: Re: [Xaseco] TeamRace v 0.50 (24.2.2011)
PostPosted: Thu Feb 24, 2011 5:42 pm 
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smooth traffic navigator
smooth traffic navigator

Joined: Fri Jul 03, 2009 12:24 am
Posts: 210
Owned TM-games: TMUF
yeah, it should be stable enough at last :)


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 Post subject: Re: [Xaseco] TeamRace v 0.50 (24.2.2011)
PostPosted: Thu Feb 24, 2011 9:40 pm 
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Pit Crew
Pit Crew

Joined: Sun Aug 19, 2007 3:58 pm
Posts: 5472
Owned TM-games: TMN, TMU, TMF, TM²
FYI, the capital P in the Plugins directory inside the zip means it will not properly unzip into the xaseco/ tree on Linux.
Edit: also, the teamrace.doc.txt file (strange extension) was saved in Unicode, making it less accessible than regular ANSI/ASCII.

_________________
Developer of XASECO for TMF/TMN ESWC & XASECO2 for TM²: see XAseco.org
Find your way around the Mania community from the TMN ESWC hub, TMF hub, TM² hub, and SM hub


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 Post subject: Re: [Xaseco] TeamRace v 0.50 (24.2.2011)
PostPosted: Thu Feb 24, 2011 10:45 pm 
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cyclist
cyclist

Joined: Sun Jul 06, 2008 2:29 pm
Posts: 39
Location: France (28)
Owned TM-games: tmu
plugin.teamrace.php : Error of syntax ligne 216


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 Post subject: Re: [Xaseco] TeamRace v 0.50 (24.2.2011)
PostPosted: Thu Feb 24, 2011 11:21 pm 
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Pit Crew
Pit Crew

Joined: Sun Aug 19, 2007 3:58 pm
Posts: 5472
Owned TM-games: TMN, TMU, TMF, TM²
tchamba wrote:
plugin.teamrace.php : Error of syntax ligne 216

And the same typo on line 229.

_________________
Developer of XASECO for TMF/TMN ESWC & XASECO2 for TM²: see XAseco.org
Find your way around the Mania community from the TMN ESWC hub, TMF hub, TM² hub, and SM hub


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 Post subject: Re: [Xaseco] TeamRace v 0.50 (24.2.2011)
PostPosted: Thu Feb 24, 2011 11:49 pm 
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smooth traffic navigator
smooth traffic navigator

Joined: Fri Jul 03, 2009 12:24 am
Posts: 210
Owned TM-games: TMUF
damn. Mikey send it for me to publish, i didn't check it on localhost again since in the testing server it worked fine before the publishing.

fixed the 2 typos, should be ok now.


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 Post subject: Re: [Xaseco] TeamRace v 0.51 (24.2.2011)
PostPosted: Sat Feb 26, 2011 7:09 pm 
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road tourist
road tourist

Joined: Thu Jul 24, 2008 12:49 pm
Posts: 82
Owned TM-games: TMU
Hi reaby
just one suggestion please

Is it possible to additional a button in the menu admin game mode to start Teamrace as Relayrace ?

There is no ladder points ??

thanks a lot Reaby, Sorry to my very bad english I hope you understand me


Last edited by biloudeprovence on Sun Feb 27, 2011 9:57 pm, edited 4 times in total.

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 Post subject: Re: [Xaseco] TeamRace v 0.51 (24.2.2011)
PostPosted: Sat Feb 26, 2011 7:42 pm 
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happy cruiser
happy cruiser

Joined: Mon Aug 14, 2006 4:22 am
Posts: 154
Owned TM-games: TMUF
Manialink(s): gn
is there a server where you can see it live?

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 Post subject: Re: [Xaseco] TeamRace v 0.51 (24.2.2011)
PostPosted: Mon Feb 28, 2011 9:59 am 
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smooth traffic navigator
smooth traffic navigator

Joined: Fri Jul 03, 2009 12:24 am
Posts: 210
Owned TM-games: TMUF
biloudeprovence wrote:
Is it possible to additional a button in the menu admin game mode to start Teamrace as Relayrace ?


These are two different plugins, so it is not possible. :(

biloudeprovence wrote:
There is no ladder points ??

In team race there is, but you don't see them :(


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 Post subject: Re: [Xaseco] TeamRace v 0.51 (24.2.2011)
PostPosted: Mon Feb 28, 2011 6:39 pm 
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cyclist
cyclist

Joined: Sun Jul 06, 2008 2:29 pm
Posts: 39
Location: France (28)
Owned TM-games: tmu
Hi Reaby
When I start the Relayrace the Teamrace start also why


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 Post subject: Re: [Xaseco] TeamRace v 0.51 (24.2.2011)
PostPosted: Mon Feb 28, 2011 11:44 pm 
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happy cruiser
happy cruiser

Joined: Fri Sep 15, 2006 3:11 am
Posts: 147
tchamba,
That is strange. Can you give any other details like version of xaseco, is teamarce before of after relayrace in the plugins.xml, and anything else you can think of. And tell me your server name and I will try and I will try and join you there. I will look into this bug, sorry it does this for you.


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 Post subject: Re: [Xaseco] TeamRace v 0.51 (24.2.2011)
PostPosted: Tue Mar 01, 2011 2:46 am 
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swift roadking
swift roadking
User avatar

Joined: Fri Feb 16, 2007 4:40 am
Posts: 692
Location: Between DisneyLand and Paris
Owned TM-games: TMO/TMN/TMNF/TMU
Manialink(s): intr
Nice plugin guys, just installed it and it works great :thumbsup:

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 Post subject: Re: [Xaseco] TeamRace v 0.51 (24.2.2011)
PostPosted: Tue Mar 01, 2011 3:50 pm 
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happy cruiser
happy cruiser

Joined: Fri Sep 15, 2006 3:11 am
Posts: 147
I have fixed the bug/clash with RelayRace (I hope).
And have added teamrace start/stop to the fufimenu gamemodes.
New version to be posted soon..... Version 0.53


Last edited by Mikey on Sat Mar 05, 2011 4:48 pm, edited 1 time in total.

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 Post subject: Re: [Xaseco] TeamRace v 0.51 (24.2.2011)
PostPosted: Tue Mar 01, 2011 6:38 pm 
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road tourist
road tourist

Joined: Thu Jul 24, 2008 12:49 pm
Posts: 82
Owned TM-games: TMU
Mikey wrote:
I have fixed the bug/clash with RelayRace (I hope).
And have added teamrace start/stop to the fufimenu gamemodes.
New version to be posted soon.....


Hi Mikey :wink:
Thx a lot for your quick response.
very nice plugin :mrgreen:

With tab key the ladder points appear in the score.
it would be possible to appear the ladder and ranking team automatically in the windows score ?? :3

it is possible to reduce the score panel for 6 team has the place of 8 which would be coordinates has change ??


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