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 Post subject: [Xaseco] Best Checkpoints Widget
PostPosted: Sat Jul 18, 2009 2:04 pm 
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cyclist
cyclist

Joined: Sat Jun 13, 2009 2:54 pm
Posts: 48
Owned TM-games: TMUF
Hi all, here is the best Checkpoints widget

Image

Last Revision (21/02/2010) :
--------------------------------------------------------
V1.1 :
http://www.sendspace.com/file/j77ylv
--------------------------------------------------------
Fixed Bugs (V1.1):
-times are updating when you cross the finish line or when you restart race.
-xml file is reading just on new race.
--------------------------------------------------------

1) Unzip the .zip file in the xaseco directory

2) Add this line in plugins.xml : <plugin>plugin.bestcps.php</plugin>

3) Enjoy Smile


V1.0 :

http://www.sendspace.com/file/6cvfk7

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Last edited by afisse on Sun Feb 21, 2010 9:54 pm, edited 7 times in total.

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 Post subject: Re: [Xaseco] Best Checkpoints Widget
PostPosted: Sat Jul 18, 2009 2:47 pm 
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road tourist
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Joined: Wed Oct 25, 2006 10:59 am
Posts: 102
Location: MARSEILLE
screen shoot ?

:3

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 Post subject: Re: [Xaseco] Best Checkpoints Widget
PostPosted: Sat Jul 18, 2009 3:29 pm 
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sunday driver
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jeffroselier wrote:
screen shoot ?

:3

Yeah,a screenshot to see what do u mean with the plugin :)

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 Post subject: Re: [Xaseco] Best Checkpoints Widget
PostPosted: Sat Jul 18, 2009 3:33 pm 
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road tourist
road tourist

Joined: Fri Feb 06, 2009 6:00 am
Posts: 85
Owned TM-games: TMU
Nice plugin, works great!

Image

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 Post subject: Re: [Xaseco] Best Checkpoints Widget
PostPosted: Sat Jul 18, 2009 8:47 pm 
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sunday driver
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Joined: Fri Jul 17, 2009 8:37 pm
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Manialink(s): elteam,or elt for the bored people :P:P
Hmmm,Looks very good :thumbsup:

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 Post subject: Re: [Xaseco] Best Checkpoints Widget
PostPosted: Sat Jul 18, 2009 9:23 pm 
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cyclist
cyclist

Joined: Sat Jun 13, 2009 2:54 pm
Posts: 48
Owned TM-games: TMUF
oO
thx a lot perycjusz for all your screenshoots

i work on other things, you will be aware here :1

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 Post subject: Re: [Xaseco] Best Checkpoints Widget
PostPosted: Tue Jul 21, 2009 11:48 am 
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pedestrian
pedestrian

Joined: Thu Jun 25, 2009 9:48 am
Posts: 13
Owned TM-games: TMUF
u should modify position of cps showed when number of cps higher than 7. for example split into 2 lines. i already modified mine :P and thx for useful feature from fast :)


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 Post subject: Re: [Xaseco] Best Checkpoints Widget
PostPosted: Wed Jul 22, 2009 2:57 am 
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happy cruiser
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Joined: Thu Nov 13, 2008 6:46 pm
Posts: 162
Owned TM-games: TMU(F),TMN(F)
Manialink(s): xai
Can't this bee implemented in some way with my sector recs plugin?(see my signature)

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 Post subject: Re: [Xaseco] Best Checkpoints Widget
PostPosted: Fri Jul 24, 2009 4:29 pm 
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happy cruiser
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Joined: Mon Mar 09, 2009 12:47 pm
Posts: 116
Owned TM-games: TMUF
Looks like an excellent plugin,but doesn't work in laps mode after the 1st lap.

On the first lap the checkpoint times do come,but After the first lap ,it doesn't update the checkpoint times every lap!! :(

Hope you can look into that,cause then it would be totally awesome! :).

Just tell me which lines to update in the plugin.bestcps.php if you can make it work for laps too.

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 Post subject: Re: [Xaseco] Best Checkpoints Widget
PostPosted: Tue Aug 25, 2009 2:05 am 
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cyclist
cyclist

Joined: Sat Jun 13, 2009 2:54 pm
Posts: 48
Owned TM-games: TMUF
vineeth.h wrote:
Looks like an excellent plugin,but doesn't work in laps mode after the 1st lap.

On the first lap the checkpoint times do come,but After the first lap ,it doesn't update the checkpoint times every lap!! :(

Hope you can look into that,cause then it would be totally awesome! :).

Just tell me which lines to update in the plugin.bestcps.php if you can make it work for laps too.

thx for all, i will take a look at that

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 Post subject: Re: [Xaseco] Best Checkpoints Widget
PostPosted: Tue Aug 25, 2009 1:12 pm 
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cyclist
cyclist

Joined: Sat Jun 13, 2009 2:54 pm
Posts: 48
Owned TM-games: TMUF
Last Version 1.1 :
http://www.sendspace.com/file/04jv7e
Enjoy

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 Post subject: Re: [Xaseco] Best Checkpoints Widget
PostPosted: Tue Aug 25, 2009 7:27 pm 
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pedestrian
pedestrian

Joined: Sun Jan 04, 2009 6:09 pm
Posts: 11
Owned TM-games: TMUF
Hi,

a changelog would be nice. Also in the "BestRuns"-Thread

AliasFred


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 Post subject: Re: [Xaseco] Best Checkpoints Widget
PostPosted: Thu Sep 03, 2009 9:15 pm 
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tricycle manager
tricycle manager

Joined: Mon Dec 01, 2008 11:58 am
Posts: 28
Owned TM-games: TMUF
Nice plugin.
Can you add more players on list? Something like a first 5 players with best times on 1st, 2nd etc. cp?


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 Post subject: Re: [Xaseco] Best Checkpoints Widget
PostPosted: Sun Sep 06, 2009 2:20 pm 
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road tourist
road tourist

Joined: Thu Jan 04, 2007 12:03 am
Posts: 80
Owned TM-games: TMN & TMUF
If track was 11 CP then why CP 8,9,10 and 11 doesnt go next line?

http://i29.tinypic.com/29vgz8w.png

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 Post subject: Re: [Xaseco] Best Checkpoints Widget
PostPosted: Sat Sep 12, 2009 1:23 am 
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cyclist
cyclist

Joined: Sat Jun 13, 2009 2:54 pm
Posts: 48
Owned TM-games: TMUF
[RoD]Priit wrote:
If track was 11 CP then why CP 8,9,10 and 11 doesnt go next line?

http://i29.tinypic.com/29vgz8w.png


That's normal, but i can do that,
Thank you :thumbsup:

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