FAST 3.2.2c (2009-02-03) for TMN-F/TMU-F

Discover FAST, a records keeping server control script with a public records system called Dedimania, which will show records from the server on tm-exchange.com

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anthrax002
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Re: FAST 3.2.1b (2008-06-27) for TMN-F/TMU-F

Post by anthrax002 » 28 Aug 2008 10:23

dunno if this is already asked, but is there a command to see the tracks you haven't played/finished yet?

We used to have aseco on tmn, but now we have fast ^^ on our tmnf server.
:lovetm

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----GLUK----
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Re: FAST 3.2.1b (2008-06-27) for TMN-F/TMU-F

Post by ----GLUK---- » 28 Aug 2008 14:25

How connect FAST to the remote server?

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Slig
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Re: FAST 3.2.1b (2008-06-27) for TMN-F/TMU-F

Post by Slig » 28 Aug 2008 17:14

xis101 wrote:$_NetStats_KickTime_Playing = 900000 means kick after 900 seconds if a player doesn´t drive. (does this also affect spectators?)
$_NetStats_KickTime_Synchro = 300000 means kick if the counter of NetLost is at 300 seconds.
correct ?
No, both concern NetLost, the idea is to kick sooner between rounds than while playing. Btw the values are bigger now on TMF than before because the TMF dedicated accept already connected players to reconnect, making the feature nearly useless.
anthrax002 wrote:dunno if this is already asked, but is there a command to see the tracks you haven't played/finished yet?
no
----GLUK---- wrote:How connect FAST to the remote server?
it's in the readme ;)

USING REMOTE FAST
-----------------
If you use fast *remotely* *from* the *dedicated*, the best is to
get a copy of the dedicated.cfg file used by the dedicated, and to
specify in it the server IP address, in an added field <server_ip>

btw you should avoid using remote script except if you really have high network bandwidth between the dedicated and the script.

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JumperJack
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Re: FAST 3.2.1b (2008-06-27) for TMN-F/TMU-F

Post by JumperJack » 30 Aug 2008 20:30

i finally got FAST3 working. with your readme and just one newbish question on this forum, it was done in about an hour. really amazing work here slig!! :1

but i had one small problem with the admin commands. when i type "/adm map [id]" (and as ID the 'ident' from the matchsettings file), it will not be the next track in the list, since the next track will be the one first listed in the matchsettings file.

am i doing something wrong here?!

thank you in advance, JJ

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Slig
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Re: FAST 3.2.1b (2008-06-27) for TMN-F/TMU-F

Post by Slig » 30 Aug 2008 21:11

JumperJack wrote:but i had one small problem with the admin commands. when i type "/adm map [id]" (and as ID the 'ident' from the matchsettings file)
It's not the uid of map, but the 'id' you see in list you get with: /adm map

Personally most time i use these ones: /adm next , /adm next # , /adm next <envir> , /adm next <mapname part>

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JumperJack
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Re: FAST 3.2.1b (2008-06-27) for TMN-F/TMU-F

Post by JumperJack » 30 Aug 2008 21:46

ah that explains a real lot!! :roflol:

thanks... ;)

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Re: FAST 3.2.1b (2008-06-27) for TMN-F/TMU-F

Post by the_street_racr7564 » 04 Sep 2008 19:42

the swearbot link is broken ( :grmblz: ) and i need the swearbot...any other links :ftw:
CHECK OUT MY SERVER ;)! ITS CALLED =TWON= Wind Tunnel. Email me any track you want added or a request to join =TWON= (=The Wind Of The Night=) at dingdongdriver@gmail.com ;)!
Now that that's over...BACK TO POSTING!! :roflol:

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Mat-d-Rat
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Re: FAST 3.2.1b (2008-06-27) for TMN-F/TMU-F

Post by Mat-d-Rat » 04 Sep 2008 20:29

the_street_racr7564 wrote:the swearbot link is broken ( :grmblz: ) and i need the swearbot...any other links :ftw:
Working again, sorry wrong permissions on folder...

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Re: FAST 3.2.1b (2008-06-27) for TMN-F/TMU-F

Post by w1lla » 08 Sep 2008 13:35

I know Fast can be edited and used for relays but can the functions etc. be used on other server script protocols.???

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Slig
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Re: FAST 3.2.1b (2008-06-27) for TMN-F/TMU-F

Post by Slig » 08 Sep 2008 16:20

w1lla wrote:I know Fast can be edited and used for relays but can the functions etc. be used on other server script protocols.???
what are you thinking about more precisely ?

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Re: FAST 3.2.1b (2008-06-27) for TMN-F/TMU-F

Post by w1lla » 08 Sep 2008 16:30

plugin.91.ml_players.php
plugin.21.ml_specinfos.php
plugin.19.ml_team.php
plugin.16.ml_times.php
plugin.14.ml_main.php
plugin.13.ml_main.php
plugin.12.notices.php
plugin.11.ml_menus.php
plugin.10.manialinks.php
plugin.01.players.php

These plugins i use for Relays as function for fast. But are these plugins able to being developed for something like Xaseco and Aseco?

Thats my question

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Re: FAST 3.2.1b (2008-06-27) for TMN-F/TMU-F

Post by Xymph » 08 Sep 2008 16:39

w1lla wrote:plugin.91.ml_players.php
plugin.21.ml_specinfos.php
plugin.19.ml_team.php
plugin.16.ml_times.php
plugin.14.ml_main.php
plugin.13.ml_main.php
plugin.12.notices.php
plugin.11.ml_menus.php
plugin.10.manialinks.php
plugin.01.players.php

These plugins i use for Relays as function for fast. But are these plugins able to being developed for something like Xaseco and Aseco?
Why would you even want to? Both have their own ManiaLink interfaces and functionality that in many cases does roughly the same thing as Fast.

And no, you wouldn't be able to port Fast plugins to other systems without significant effort, and the same goes the other way around.
Developer of XASECO for TMF/TMN ESWC & XASECO2 for TM²: see XAseco.org
Find your way around the Mania community from the TMN ESWC hub, TMF hub, TM² hub, and SM hub

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w1lla
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Re: FAST 3.2.1b (2008-06-27) for TMN-F/TMU-F

Post by w1lla » 09 Sep 2008 19:23

Well then i think i might make a new kind of program for Relays.

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Re: FAST 3.2.1b (2008-06-27) for TMN-F/TMU-F

Post by Xymph » 09 Sep 2008 21:44

w1lla wrote:Well then i think i might make a new kind of program for Relays.
And what would that program do that the existing server controllers don't?
Developer of XASECO for TMF/TMN ESWC & XASECO2 for TM²: see XAseco.org
Find your way around the Mania community from the TMN ESWC hub, TMF hub, TM² hub, and SM hub

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w1lla
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Re: FAST 3.2.1b (2008-06-27) for TMN-F/TMU-F

Post by w1lla » 10 Sep 2008 06:51

Well (X)aseco and Aseco original dont have features that tell the scores of team mode or any other mode to the relays. Fast does. When firing Xaseco or Aseco the chat that they both spit out only shows and many people have complained about in on Mirc aswell as private.

Thats why i thought:

1. Make the existing plugins editable or use parts of them to make it work with other server script controllers.

2. Make a all in 1 relay software like USBtmfserver.

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