[Aseco2.x]Aseco Core Builder

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oliverde8
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Re: [Aseco2.x]Aseco Core Builder

Post by oliverde8 » 02 Jan 2009 07:48

KINGCHAOS wrote:
Edit: Aseco console text says plugin was unfined.
Are there other plugins you require for the hud_menu ?
Shall I set them to required list?


Greets,
CHAOSKING
hud menu stand alone no requirement. :?

Edit:Ok thats normal error as some buttons I insert by default in oliverde8.Hud.menu.xml comes from uninstall plugins as JB.... will change nothing in how works Aseco. it just don't add that buttons.
I will disable that message for next releaseb :thumbsup:

The Core builder is realy Fantastic :thumbsup:
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KINGCHAOS
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Re: [Aseco2.x]Aseco Core Builder

Post by KINGCHAOS » 02 Jan 2009 17:48

Hi,

@oliverde8 your 5 plugins are now avaible. Thanks a lot.

As you see if you were on my page you can login and register.
Login currently not finished coding.

Once logged in you will have a Control Center in the navigation.
There you can add "Packages", add / delete your plugins, edit you plugins (e.g. change version, name, package, description...).
After I activate the "Packages", feel free to add plugins to this package.

More wishes for Control Center?

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Re: [Aseco2.x]Aseco Core Builder

Post by oliverde8 » 02 Jan 2009 18:07

Sounds very nice :thumbsup:

Edit the config of info_messages is in plugins so I think there is a probleme :gobananas:
and where is the plugins.xml go ?
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Re: [Aseco2.x]Aseco Core Builder

Post by KINGCHAOS » 02 Jan 2009 18:15

Thanks^^.

Login is finished now.
There are missing now permission class, control center.
You can register and login now.

:3 Today I found the right way using oop to generate this site.
Just used the event class of aseco and a similiar plugin class.

Aseco is really nice :D

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Re: [Aseco2.x]Aseco Core Builder

Post by oliverde8 » 02 Jan 2009 18:53

oliverde8 wrote:the config of info_messages is in plugins so I think there is a probleme :gobananas:
and where is the plugins.xml go ?
Just look to the aseco.php code plugins.xml is set to be on the root of aseco
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Re: [Aseco2.x]Aseco Core Builder

Post by KINGCHAOS » 03 Jan 2009 07:54

That happens if you change to much^^.

I modified yesterday the whole page.
The code of the page wasn't performance good and couldn't be used again.
Now OOP.
I also changed some paths.
And then my script tried adding plugins.xml which wasn't found (incorrect path).

And your plugin had just a wrong folder structure.^^.
But this all should work now again.

Today or tomorrow there I don't have to build the structure manually.
You can then upload your scripts. This saves lot of time^^.
And before you activate it on the page, you just download it once to see if the structure is correct.

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Re: [Aseco2.x]Aseco Core Builder

Post by oliverde8 » 03 Jan 2009 08:07

Ok :) sound nice.

One las thing my TMX plugin replaces plugin.tmxlinker.php that is in the core. if plugin.tmxlinker.php is active it won't replace it.

So I think this is a new challange for you an inverse dependice :D
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Re: [Aseco2.x]Aseco Core Builder

Post by KINGCHAOS » 03 Jan 2009 09:46

What do you want to tell me :ftw:
I don't understand you.

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Re: [Aseco2.x]Aseco Core Builder

Post by oliverde8 » 03 Jan 2009 09:53

:lol:
plugin.tmxlinker.php and My TMX plugin don't work together :) (won't crash Aseco it will desavtivate it self )

i

Code: Select all

f($this->Aseco->getPlugin('TmxLinker')){
		$this->Aseco->console_text("|...TMX info was anable to add TMX link to Track Name. Plz don't use TmxLinker plugin");
	}else{
	$this->replaceMsgs($skip);
	}
Last edited by oliverde8 on 03 Jan 2009 09:59, edited 1 time in total.
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Re: [Aseco2.x]Aseco Core Builder

Post by KINGCHAOS » 03 Jan 2009 09:57

K^^.
Now I understood.
Maybe I find a way to solve this, that you select both in the core builder.

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Re: [Aseco2.x]Aseco Core Builder

Post by KINGCHAOS » 04 Jan 2009 17:00

Hey,
is there someone who could help me to give the page a better design.
I mean at some places are missing images.
I'm a noob creating images :D .

I also couldn't find the Tmu Fansite kit.zip.
Maybe there are useful images in there^^.

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Re: [Aseco2.x]Aseco Core Builder

Post by w1lla » 04 Jan 2009 17:21

Code: Select all

tmnforever is nations and united makes it special. tmnforever has united. I need united!

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Re: [Aseco2.x]Aseco Core Builder

Post by KINGCHAOS » 04 Jan 2009 18:02

Thanks.

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Re: [Aseco2.x]Aseco Core Builder

Post by Xymph » 04 Jan 2009 23:18

KINGCHAOS wrote:I also couldn't find the Tmu Fansite kit.zip.
Maybe there are useful images in there^^.
And here's the TMNF press kit plus miscellaneous logos.
Last edited by Xymph on 06 Jan 2009 12:48, edited 1 time in total.
Developer of XASECO for TMF/TMN ESWC & XASECO2 for TM²: see XAseco.org
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Re: [Aseco2.x]Aseco Core Builder

Post by f*ckfish » 05 Jan 2009 02:15

Personally, I like that clean look ;-)
inactive, sorry

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