I have TMNESWC installed and i have a few maps created in the editor that are validated and ready to go. But i cant find them in any catalog on my computer. This is all really strange. The tracks are saved in MyChallanges (ingame)...
Is this just a VISTA problem, is there a way to fix it...?
Search found 48 matches
- 20 Jan 2009 13:54
- Forum: Technical Support
- Topic: TMN editorfiles are missing in VISTA
- Replies: 1
- Views: 503
- 17 Jan 2009 15:02
- Forum: RemoteCP 4
- Topic: TMXGET screws with live
- Replies: 1
- Views: 1920
TMXGET screws with live
When i am using /TMXGET and download a track ingame to the list, the LIVEsystem after that is not registering anymore records or times played on maps.
I have to restart the LIVEsystem...
What can be wrong...
I have to restart the LIVEsystem...
What can be wrong...
- 10 Jan 2009 14:21
- Forum: Mistral Aseco
- Topic: Force loadscreen
- Replies: 17
- Views: 11505
Re: Force loadscreen
Yep! The code works... i even made a code-snippet in the chat.admin that contact the filehost and checks the downloads. That works to... So it must clearly be the compression of the DDS or the ZIP itselft...I dont use any compressionlevel at all in the ZIP so... i guess it is the DDS file that is th...
- 09 Jan 2009 15:16
- Forum: Mistral Aseco
- Topic: Force loadscreen
- Replies: 17
- Views: 11505
Re: Force loadscreen
Thanks, i managed to set up the chat.admin.php like you explained. It does not help :? I relly believe your code is working... but i dont think it is the code that is the problem... but i have no clue on what it is... Anything i could have missed in the serverconfig...? anyways... i´ll mind this lat...
- 09 Jan 2009 06:56
- Forum: Mistral Aseco
- Topic: Force loadscreen
- Replies: 17
- Views: 11505
Re: Force loadscreen
Yup, it works fine. On your servers :D Not on mine... :( This is all to strange to me. The screens simply are not loading when supposed to, or at all. The code should be working and i turned this problem inside out over and over again... but the problem must be somewhere else. If i´m not completley ...
- 08 Jan 2009 13:26
- Forum: RemoteCP 4
- Topic: Running LIVE on more then one server
- Replies: 2
- Views: 1897
Re: Running LIVE on more then one server
Great
Should´nt be a problem then 


- 08 Jan 2009 07:56
- Forum: RemoteCP 4
- Topic: Running LIVE on more then one server
- Replies: 2
- Views: 1897
Running LIVE on more then one server
I am running RCP4 on 4 servers with the same installation and it works brilliantly (OFC
) But how do i set up LIVE to work with all the servers to?
Can i have LIVE work on all servers and using different Databseses for each one ?

Can i have LIVE work on all servers and using different Databseses for each one ?
- 07 Jan 2009 14:45
- Forum: Mistral Aseco
- Topic: Force loadscreen
- Replies: 17
- Views: 11505
Re: Force loadscreen
It sure does: SetForcedMods boolean SetForcedMods(boolean, array) Set the mods to apply on the clients. Parameters: Override, if true even the challenges with a mod will be overridden by the server setting; and Mods, an array of structures [{ EnvName , Url}, ...]. Requires a challenge restart to be ...
- 07 Jan 2009 12:32
- Forum: Mistral Aseco
- Topic: Force loadscreen
- Replies: 17
- Views: 11505
Re: Force loadscreen
Nope, the script can connect to the remote server and can download the file...
- 06 Jan 2009 15:36
- Forum: Mistral Aseco
- Topic: Force loadscreen
- Replies: 17
- Views: 11505
Re: Force loadscreen
Yup, tried your example and a few on my own... Something really is fishy around all this... I have two things to exclude imo. 1) Wrong settings or whatever when saving and compressing the imagefile... Not very likely since thay are working on local machine. 2) Test if the script really connects and ...
- 06 Jan 2009 07:23
- Forum: ToolBox
- Topic: Stange lag wich players describe as 'speedlag'
- Replies: 12
- Views: 2280
Re: Stange lag wich players describe as 'speedlag'
Players connecting from abroad could still be experiensing lags, there could be a bottleneck outside of your control.
- 05 Jan 2009 09:42
- Forum: Mistral Aseco
- Topic: Force loadscreen
- Replies: 17
- Views: 11505
Re: Force loadscreen
i Just cant get this to work. No clue... 

- 04 Jan 2009 07:34
- Forum: Mistral Aseco
- Topic: Force loadscreen
- Replies: 17
- Views: 11505
Re: Force loadscreen
Hm? Chatadmin? Does this have to be activated ingame with a /admin command? I dont see how to implement this in chat.admin.php
- 16 Nov 2008 17:17
- Forum: RemoteCP 4
- Topic: Report Bugs, make feature request
- Replies: 28
- Views: 23292
Request: Import tol
I would like a tool for importing from other Asecosystems. I my self have been running four servers with Mistrals Aseco Mod. I have been using RCP for a while but did´nt try RCP live just until recently and i must say it works really well and it is the only system that i feel i would leave M.A.MOD. ...
- 16 Nov 2008 12:11
- Forum: Mistral Aseco
- Topic: Force loadscreen
- Replies: 17
- Views: 11505
Force loadscreen
Is there an easy way to implement a function for forcing custom loadscreens? I don´t belong in PHP at all so i am shooting in the dark whenever i try to make modifications on my own :oops: I have tried to use this snippet : Aseco::registerEvent('onEndRace', 'forceModEndRace'); function forceModEndRa...